So... I thought the game was bugged. I lost my progress/quest tracker (the phone), so I can't see relationship progress with the girls. Not to mention, nothing happens after we successfully get the MILF to agree to let Taka move in. It just seems very bare bones and I was expecting alot more
Nah it is not bugged, just as a lack of content where the "gameplay" part really starts. A quest tracker/hints system is being currently implemented in the game.
As for this update, if you end up doing both quests, Tak and Olivia affections goes up by +1! You will have unlocked their first interact options in their respective menus!
I was wondering if the game was buggy, but I looked into it and found that the game actually had very little content...However, a good start overall, hoping that the action scenes are fully animated in the style of a hentai.
I enjoyed the character art style/body proportions (except the overly humongous dick of the MC. I mean seriously?) at the start of the game, but then it seems the character art style just up and changes. And not for the better in my opinion. Someone generally small and petite just gets a huge ol' ass out of nowhere? And faces go from anime to "westernized" anime all of a sudden? Say what you want, but I am a fan of consistency. Speaking of which... The characters have personality changes more than I do, and I have a personality disorder! It has promise, but maybe pick a path and don't jump onto another one after starting down it.
I came here to write a very similar review! I absolutely loved the game and where it was going (actually one of my faves) right up until the art transition. im not sure why it did but I agree with you I want the OLD ART BACK *please*. same with the character personality changes. especially Mia. the personality changes in the characters is very odd. I think too much got bitten off and couldn't be chewed. Maybe were being too harsh since its new and still needs shape but I think that's what were here for! anyway all in all PLEASE get the old art back and choose which path the story will take keep it simple!
Glad to see I am not alone in my thoughts. I know it can come across harsh, but as I only review AVN's I believe to have promise, I refuse to lie to the creators. They get my semi filtered thoughts. I refuse to ever tell a creator their game is trash. Those are the games I simply do not review after trying. But creators like this show promise, so I give my honest review on the game and wish them the best on where they take their creation.
Thank you Dracol13 & 6Twig9 for expressing how you feel about my project! I am sorry that is feels so hectic with the art and personnality changes in game, it is my first project that is meant to be used as a learning Ren'Py, art, animation project so I tend to make poor decisions.. I'm still trying to find my style wether it's for visuals, writing & coding. I really never expected it to gain so much traction but I am so very grateful for all the feedback such as yours that I'm getting! I'm even more lucky as you guys are genuinly expressing constructive feedback that help me to get better.
This has been the most incredibile experience I've undertook in my entire life, both you and our community have my gratitude.
Thank you a lot guys, I hope you're excited for what's to come, I got some nice stuff in store ^^
Well atm the the game doesn't have much going on, HOWEVER what is in the game is good quality, so I will be looking forward to future updates. (it might be just me but the text is wee bit hard to read even when i adjust the opacity)
Thank you for the kind words and understanding, more content is to come rest assured! This update was mainly to showcase the week system I crafted (I know it's not perfect). The textbox will be fixed for android used and changed for pc users to ease the reading for the players.
top at the start, but after all the fun things with Olivia and Taka it is a bit booring. you always have to search for two or tree of the girls to chat with and the it's oly a few words that feel empty and always the same. am i stuck or is the simply n omore to do? cause the pictures are telling storys i did not find in the game. but hope the comes more in the future
More will come in the future, this update was mainly to show my progress as a dev and in which direction this project is headed. There is indeed not much to do yet sadly but that will change with the release of next update!
The texts needs to either change colour or have shadow behind the letters because it doesn't fit into the box on mobile, it's very difficult to read in bright scenes
Also there is no way to keep track of progress and you only get to use the computer in your room once at the start before your unable to use it again throughout the rest of the game
2. The computer was poorly coded and I am now implementing a more suitable and refined quest tracker that can be pulled out by the player at any given moment preventing you from having to always return to your room to see hints (I think it could bring a lot of frustration having to run to your room every time you are wondering what you are supposed to do..)
Thank you for the feedback it really helps me grow and get better and creating games!
Edit: Actually, entering into the preferences on the main menu after launching the game will crash the game. I assume it's because of how active the launch/splash/main menu screen is.
I installed on Windows. In fairness to you, it could be how old my laptop is, but I've never experienced a crash like this when installing and opening a new game.
Is there a date for another update yet? For more missions, interactions, etc., I feel like I'm stuck on the same old thing, but great work on this. I know it's not complete, but you're doing very well. I look forward to hearing from you.
I can't disclose a certain release date for now but next update should drop around the middle of the month of April. It will include more quests and interaction scenes in general.
Thank you for the kind words Koilete it mean a lot! Take care!
For v0.1.6e.A the text can be really hard to read, especially at the beach. I tried putting the dialogue box on but then the text doesn't actually align in the box... thanks
Your game is kinda boring it hard without the hint? Plus what with the walkthrough that it I did not understand plus is it only each one on the affection I waste my 7 hours trying and I only get 1 affection both of them plus removing the COMPUTER THAT HAVE ALL WE NEED IS CRAZYYY!! GAME ISN'T EVEN WORTH IT TO PLAY
Still I respect this game and renamed this game if there still missing make it beta ok
Thank you for such an insightful feedback, it is my first project so I apologize it made you waste time. A Quest Tracker/Hint system is being implemented and will come out next update as there will be more quests also, it will prevent players like you to feel lost or mislead while playing due to the lack of in-game information.
I'll be sure to follow update tags closely to make sure they'll match the state in which the game is upon a release.
Once again sorry and thank you for taking the time to try out my 1st project! Means a lot, take care!
The computer that gives you hints suddenly disappears and your left to chance to figure anything else out. I got to the part where you have the shop keep gets permission to move in and as far as i can tell that's as far as the story can go.
Yes it is my first project so I'm still learning a lot, the next update's focus is to bring a quest tracker along with hints, a gallery to replay the scenes and more quests to rise the characters affection levels.
right now it feels like im playing two different games, when progressing the story, the art style changes a lot from the characters. I really enjoy the idea of the game and im happy some characters didnt change much. also going through the days is not very fluent, there is nothing to do or no one to talk to. maybe that is because of the early version of the game. please make the art style the same throughout the whole game :) really love it and the idea behind it!!
I'm definetly with you on that one, as it is my first project I never thought/planned that it would be enjoyed and gain the attention of so many people. You can indeed see how I improved as you progress through the game but it does result in some weird playablity for new players. It is planned to revamp all the visuals to match the latest ones to have a more linear visual aspect to this project. The week system will also be improved (everything will thanks to all of your feedback)! And thank you for the kind words^^
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So... I thought the game was bugged. I lost my progress/quest tracker (the phone), so I can't see relationship progress with the girls. Not to mention, nothing happens after we successfully get the MILF to agree to let Taka move in. It just seems very bare bones and I was expecting alot more
Nah it is not bugged, just as a lack of content where the "gameplay" part really starts. A quest tracker/hints system is being currently implemented in the game.
As for this update, if you end up doing both quests, Tak and Olivia affections goes up by +1! You will have unlocked their first interact options in their respective menus!
If you feel lost please refer to this devlog: https://amidst-hearts.itch.io/amidst-hearts-oaf/devlog/904246/ahoaf-v016e-update...
If it doesn't help I would be happy to assist you! Take care!
I was wondering if the game was buggy, but I looked into it and found that the game actually had very little content...However, a good start overall, hoping that the action scenes are fully animated in the style of a hentai.
I enjoyed the character art style/body proportions (except the overly humongous dick of the MC. I mean seriously?) at the start of the game, but then it seems the character art style just up and changes. And not for the better in my opinion. Someone generally small and petite just gets a huge ol' ass out of nowhere? And faces go from anime to "westernized" anime all of a sudden? Say what you want, but I am a fan of consistency. Speaking of which... The characters have personality changes more than I do, and I have a personality disorder! It has promise, but maybe pick a path and don't jump onto another one after starting down it.
I came here to write a very similar review! I absolutely loved the game and where it was going (actually one of my faves) right up until the art transition. im not sure why it did but I agree with you I want the OLD ART BACK *please*. same with the character personality changes. especially Mia. the personality changes in the characters is very odd. I think too much got bitten off and couldn't be chewed. Maybe were being too harsh since its new and still needs shape but I think that's what were here for! anyway all in all PLEASE get the old art back and choose which path the story will take keep it simple!
Glad to see I am not alone in my thoughts. I know it can come across harsh, but as I only review AVN's I believe to have promise, I refuse to lie to the creators. They get my semi filtered thoughts. I refuse to ever tell a creator their game is trash. Those are the games I simply do not review after trying. But creators like this show promise, so I give my honest review on the game and wish them the best on where they take their creation.
Thank you Dracol13 & 6Twig9 for expressing how you feel about my project! I am sorry that is feels so hectic with the art and personnality changes in game, it is my first project that is meant to be used as a learning Ren'Py, art, animation project so I tend to make poor decisions.. I'm still trying to find my style wether it's for visuals, writing & coding. I really never expected it to gain so much traction but I am so very grateful for all the feedback such as yours that I'm getting! I'm even more lucky as you guys are genuinly expressing constructive feedback that help me to get better.
This has been the most incredibile experience I've undertook in my entire life, both you and our community have my gratitude.
Thank you a lot guys, I hope you're excited for what's to come, I got some nice stuff in store ^^
Well atm the the game doesn't have much going on, HOWEVER what is in the game is good quality, so I will be looking forward to future updates. (it might be just me but the text is wee bit hard to read even when i adjust the opacity)
Thank you for the kind words and understanding, more content is to come rest assured! This update was mainly to showcase the week system I crafted (I know it's not perfect). The textbox will be fixed for android used and changed for pc users to ease the reading for the players.
帕特雷翁让我周末带着另一个女孩所有东西到家里,可是周末店不是关门吗,然后剧情就卡在这里了,怎么办?
top at the start, but after all the fun things with Olivia and Taka it is a bit booring. you always have to search for two or tree of the girls to chat with and the it's oly a few words that feel empty and always the same. am i stuck or is the simply n omore to do? cause the pictures are telling storys i did not find in the game. but hope the comes more in the future
More will come in the future, this update was mainly to show my progress as a dev and in which direction this project is headed. There is indeed not much to do yet sadly but that will change with the release of next update!
If you feel lost you could always check this devlog: https://amidst-hearts.itch.io/amidst-hearts-oaf/devlog/904246/ahoaf-v016e-update... it might bring answers to your questions and if it doesn't I'll be happy to answer them!
The texts needs to either change colour or have shadow behind the letters because it doesn't fit into the box on mobile, it's very difficult to read in bright scenes


Also there is no way to keep track of progress and you only get to use the computer in your room once at the start before your unable to use it again throughout the rest of the game
1. Textbox will be fixed and modified!
2. The computer was poorly coded and I am now implementing a more suitable and refined quest tracker that can be pulled out by the player at any given moment preventing you from having to always return to your room to see hints (I think it could bring a lot of frustration having to run to your room every time you are wondering what you are supposed to do..)
Thank you for the feedback it really helps me grow and get better and creating games!
Edit: Actually, entering into the preferences on the main menu after launching the game will crash the game. I assume it's because of how active the launch/splash/main menu screen is.
well that is some crucial feedback, I will look into it to emulate and fix this, what platform does that happen on (windows, linux, mac, android)?
Thank you for sharing this problem!
I installed on Windows. In fairness to you, it could be how old my laptop is, but I've never experienced a crash like this when installing and opening a new game.
on how many characters can we get affection points curently ?
only for Olivia & Takahashi (so 2 chars.)! Their respective affection points can only increase by +1 for now.
Is there a date for another update yet? For more missions, interactions, etc., I feel like I'm stuck on the same old thing, but great work on this. I know it's not complete, but you're doing very well. I look forward to hearing from you.
I can't disclose a certain release date for now but next update should drop around the middle of the month of April. It will include more quests and interaction scenes in general.
Thank you for the kind words Koilete it mean a lot! Take care!
For v0.1.6e.A the text can be really hard to read, especially at the beach. I tried putting the dialogue box on but then the text doesn't actually align in the box... thanks
This issue already had been brought up quite a few times and will be fixed upon the release of next update!
Thank you for taking some of your own time to adress this issue yourself!
Take care!
Cant see messages make them black or make a black background <3
Gotcha! Thank you for the feedback!!
i like the old andrea better
Simpler times.. Am I right?
Your game is kinda boring it hard without the hint? Plus what with the walkthrough that it I did not understand plus is it only each one on the affection I waste my 7 hours trying and I only get 1 affection both of them plus removing the COMPUTER THAT HAVE ALL WE NEED IS CRAZYYY!! GAME ISN'T EVEN WORTH IT TO PLAY
Still I respect this game and renamed this game if there still missing make it beta ok
Thank you for such an insightful feedback, it is my first project so I apologize it made you waste time. A Quest Tracker/Hint system is being implemented and will come out next update as there will be more quests also, it will prevent players like you to feel lost or mislead while playing due to the lack of in-game information.
I'll be sure to follow update tags closely to make sure they'll match the state in which the game is upon a release.
Once again sorry and thank you for taking the time to try out my 1st project! Means a lot, take care!
Is there any walkthrough? I feel like my time has been wasted!
Please refer to the "11. Walkthrough of [v0.1.6e]:" of the latest devlog!
The Devlog in question: https://amidst-hearts.itch.io/amidst-hearts-oaf/devlog/904246/ahoaf-v016e-update...
The computer in the room disappeared, any idea how to progress?
Check your own comment just above this one^^
The computer that gives you hints suddenly disappears and your left to chance to figure anything else out. I got to the part where you have the shop keep gets permission to move in and as far as i can tell that's as far as the story can go.
Yes it is my first project so I'm still learning a lot, the next update's focus is to bring a quest tracker along with hints, a gallery to replay the scenes and more quests to rise the characters affection levels.
new update!!!!!
right now it feels like im playing two different games, when progressing the story, the art style changes a lot from the characters. I really enjoy the idea of the game and im happy some characters didnt change much. also going through the days is not very fluent, there is nothing to do or no one to talk to. maybe that is because of the early version of the game. please make the art style the same throughout the whole game :) really love it and the idea behind it!!
I'm definetly with you on that one, as it is my first project I never thought/planned that it would be enjoyed and gain the attention of so many people. You can indeed see how I improved as you progress through the game but it does result in some weird playablity for new players. It is planned to revamp all the visuals to match the latest ones to have a more linear visual aspect to this project. The week system will also be improved (everything will thanks to all of your feedback)! And thank you for the kind words^^